Tom Heywood,
Managing Director, Bowles & Rice & Globaloria-WV Advisor

Image: "Zeit Geist" game by the Five Experimental Ninjas, RTC.

Recent News from the World Wide Workshop:

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Getting Smart: Out of Poverty Into Opportunity

May 4, 2012

In this featured post on Getting Smart, Idit Harel Caperton reflects on two underserved communities, McDowell County, West Virginia and East Austin, Texas, that have used the innovative Globaloria curriculum to position students for "projects and careers in some of the fastest-growing sectors of the digital economy."


Getting Smart: "Self-Learning" is the New "Schooling"

April 11, 2012

In a featured post on Tom Vander Ark's Getting Smart blog, Idit Harel Caperton considers how technology can help empower young people to be the drivers of their learning experiences—and how programs like Globaloria are making it possible for students across the country. Click here to read more.


KLRU-TV: Globaloria at East Austin College Prep Academy Highlight

Multiple Airings, April – June 2012

Watch this short video showcasing Globaloria, and how it is empowering youth at EAPrep in Texas with the skills for college and career success through game design.


Bizjournal.com: Silicon Valley Globaloria Students Visit Adobe For a Firsthand Look at STEM Careers

April 9, 2012

Middle school students from across Silicon Valley visited Adobe Systems headquarters in San Jose to share the games they've created in Globaloria. The students, who are participating through San Jose area schools and Boys and Girls Clubs, received feedback and advice from Adobe executives on Flash programming and STEM careers. Read the full article and the blog post. This article was also featured as an Adobe Featured Blog


Boy Scouts Magazine Features Globaloria

April 9, 2012

Boys' Life, the official publication of the Boy Scouts of America, highlighted Globaloria in the games section of its April 2012 edition. Visit boyslife.org for an overview of all the resources included in this month's issue.


MindShift: Student-Created Video Games Enter Science Class

April 2, 2012

Jennifer Roland of KQED's MindShift blog explores how teachers across the country, including William Dorsey of West Virginia's Kanawha County, are using Globaloria to help students develop a deep understanding of critical concepts in science. Click here to read more.


ZDNet Asia: Unleashing Creativity Through Technology

March 30, 2012

Adobe's Vice President of WorldWide Education Marketing, Jon Perera, believes that today's students need to develop creativity to thrive in today's globalized and competitive workplace—and that programs like Globaloria are key to enabling educators to help students do so. Click here to read more.


EdWeek: Gaming: Leveling Up Global Competence

March 30, 2012

How can gaming and game design help students of all ages become culturally proficient and globally aware? Honor Moorman of the Asia Society highlights Globaloria and other initiatives in this Education Week blog post. This article was also featured by the Asia Society.


US News & World Report: High-Quality STEM Education for All: It Takes a Village

March 19, 2012

Read on for World Wide Workshop founder Idit Harel Caperton's take on the need for investment from the public and private sector to make high-quality STEM education a reality for students across the country.


Huffington Post: Idit Harel Caperton Calls upon President Obama to Institute Education Bonds

March 16, 2012

In a recent article for the Huffington Post, World Wide Workshop founder Idit Harel Caperton advocates for the introduction of Education Bonds to foster critical investment and engagement in our nation's biggest asset—the next generation of leaders. "We are playing catch-up -- not so much with other nations as with the future," she writes. Click here to read more.


Austin American-Statesman: Students Creating Their Own Digital Learning Tools in Preparation for Future Tech Jobs

March 15, 2012

The Austin American-Statesman's Katie Glueck recently visited East Austin College Prep Academy (EAPrep), where she spoke to students, teachers and principal Marisol Rocha about the positive impact the school's daily Globaloria class is having on student achievement and engagement. Read the full article here.


Southwest Key Programs: Globaloria Creator Idit Harel Caperton Discusses Her March 2012 Visit To East Austin College Prep, Texas

March 12, 2012

Dr. Harel Caperton is featured on the blog of Southwest Key Programs, which funds the schoolwide implementation of Globaloria at East Austin College Prep (EAPrep) in Texas. Read more to hear how EAPrep's start-up approach to education blends with Globaloria's entrepreneurial spirit and how partners including Southwest Key and AMD Foundation are making it all possible.


Cincinnati.com: Globaloria: Inspiring Young People to Take Up Tech Careers Nationally

March 11, 2012

Globaloria was featured as an innovative approach to interesting young people in tech careers by Cincinnati.com's Enterchange blog. "Globaloria transforms middle and high school classrooms into network design studios in 60 schools in California, Florida, West Virginia, Texas and New York," writes blogger jkellogg. To read more, click here and scroll down to "Across the U.S.: High School Design Studios".


(National Press): Globaloria Students Celebrate Digital Learning Day 2012

February 1, 2012

Two thousand youth in 60 schools and community centers across the nation opened up their classrooms on February 1st to demonstrate the power of digital teaching and learning the Globaloria Way on the first-ever national Digital Learning Day. World Wide Workshop is partnering with the Alliance for Excellent Education to celebrate innovative teaching practices that make learning more engaging for students. Read the full press release. This event was featured in:


Huffington Post: Memo to Mayor Bloomberg: Let Them Make Games!

January 13, 2012

In this Huffington Blog Post, Idit Harel Caperton offers an innovation solution to Mayor Bloomberg's call to ensure "all students should leave [school] prepared to succeed in the next phase of their lives": Let them make video games! It is a results-proven, research based strategy that is transforming teaching and learning with great success, and that NYC students need and deserve. Read the full story here.


Huffington Post: Where Will the Next Generation of Innovators Come From?

December 16, 2011

"Where Will the Next Generation of Innovators Come From?" Dr. Idit Harel Caperton asks in her Huffington Blog Post today, reminding us that "it's time to think bigger faster, because innovation begins in the mind. And it is up to all of us and our schools and community centers to equip young minds, as early as possible and as often as conceivable, with the tools and capabilities that can potentially empower everyone to innovate." Read the full article here.


Press Release: Google to Support Community-Wide Civic Engagement Game Design Projects in San Jose

December 14, 2011

Google to support the Globaloria social learning network in San Jose/Silicon Valley -- a new initiative that teaches youth game design and programming to cultivate a broad array of STEM knowledge and digital skills among youth, community-wide civic engagement and regional innovation, and also help ease Silicon Valley's talent crunch. Read the full press release. This press release was featured in:


Interview: Globaloria Founder Dr. Idit Harel Caperton On Video Games As The New Language Arts

December 14, 2011

Journalist Paul Glader, from Wired Academic, an independent news source and thought center about digital learning and education innovation, interviewed Idit Harel Caperton from Berlin, where he is now stationed, about her vision for the World Wide Workshop and Globaloria as the drivers for teaching the new language arts. Read the full interview here.


Knight Foundation Supports News Literacy Integration into West Virginia Schools

December 9, 2011

What started as a pilot project to test teaching news literacy alongside civics through game making is getting ready to be scaled as an integrated curricular unit in middle and high schools across West Virginia with grant support from the John S and James L Knight Foundation. Read the full press release here. This event was featured in:


DLD: Idit Harel Caperton - Our Most Important Commodity is Education

November 1, 2011

Read this article and watch this video posted on Digital Life Design (DLD) of Workshop Founder, Idit Harel Caperton, speaking about leveraging social media and technology for social good.


Learning to Read/Write STEM through Videogame Making

October 15, 2011

On October 15, 2011, the Boston Book Festival hosted a panel called LEARNING LEARNING. This essay is Idit Harel Caperton’s text and slides for her short talk entitled, "Learning to Read/Write STEM through Videogame Making", presented at the panel.


T.H.E Journal: Don’t Play It, Make It!

July 25, 2011

“A new generation of gamers is not just picking up skills by playing video games--they're learning by designing and creating the games themselves.” Read this article from T.H.E Journal about the infusion of game-design in schools, featuring Globaloria as a successful model for empowering disadvantaged youth with 21st-century and STEM skills.


San Jose Mercury News: Globaloria brings new way to learn to Silicon Valley

July 25, 2011

Read this article by Mike Cassidy about how Globaloria is not only getting kids interested in learning (imagine), but also forcing them to exercise the kinds of skills they'll need if they ever hope to get a decent job in the 21st century. This story was featured in:


Videogames and Jazz: Globaloria at the National Jazz Museum of Harlem

July 13, 2011

The National Jazz Museum in Harlem and the World Wide Workshop team up for new youth program that blends music and digital literacy. Celebrated musician Jonathan Batiste to lead a series of Globaloria-Jazz Workshops teaching NYC youth to create videogames about the history of jazz. Read more here. This story was featured in:


Knight Foundation Partners with the World Wide Workshop in California

July 13, 2011

The John S. and James L. Knight Foundation has issued a new grant to the World Wide Workshop to bring the Globaloria learning network to San Jose and the Silicon Valley region to ensure that young residents are digitally literate and connected. Read more here. This event was featured in:


Announcing the Winners of 2011 Globaloria Game Design Competitions

June 20, 2011

The World Wide Workshop congratulates the 78 finalists and 24 winners of three Globaloria game design competitions in 2011. Globaloria has been hosting the nation’s first and largest game-design competitions since 2009. Click here to read the press release. This event was featured in:


Globaloria Students Demonstrate Tomorrow’s Skills to Today’s Education Leaders

May 31, 2011

A group of middle school and high school students and their teachers demonstrated the power of digital self-learning and tech-empowered teaching to help re-think and re-set educational priorities at the WV Department of Education at the State Capital today. Click here to read the press release. This event was featured in:


SEED Magazine: Full Steam Ahead on CS-STEM Learning

May 24, 2011

Read this article by Dr. Idit Harel Caperton on how art, design and creative cognition can re-ignite STEM learning and innovation. This paper was also featured in DLD and was presented at the NCWIT 2011 Summit.


Can Arts Education Be a Savior to the Economy?

February 9, 2011

Read this special Column by Jim Denova, of the Benedum Foundation and Gregg Behr, of The Grable Foundation, advocating for Science, Technology, Arts and Mathematics (STEAM) education, and holding up Globaloria as an exemplary model for the broader integration of arts across the educational spectrum. Click here to read more about the story.


Frontier Supports Globaloria Education Network in West Virginia

March 25, 2011

Frontier Communications awards a new grant to the World Wide Workshop to expand the deployment of the Globaloria network throughout West Virginia. This grant helps connect schools in rural communities to broadband learning, and empower youth with the necessary digital literacies in civics, STEM, and 21st-century skills. Read the press release. Learn more about Globaloria broadband learning. This event was featured in:


Globaloria 1st Annual Leadership Inspiration Award Winners Announced

March 24, 2011

The Entertainment Software Association Foundation and the World Wide Workshop are proud to announce the winners of the 1st Annual Globaloria Leadership Inspiration Awards. Click here to see the press release.


First Annual Inspiration Awards Announced

February 9, 2011

The World Wide Workshop and West Virginia Department of Education, sponsored by the ESA Foundation, announce the First Annual Inspiration Awards, a school leadership contest recognizing innovation among Globaloria principals and superintendents. Click here to read more about the award.


Idit Caperton Receives 2010 Jessie McCanse Award for Individual Contribution to Media Literacy

February 9, 2011

The National Telemedia Council is honoring World Wide Workshop Founder and President, Dr. Idit Caperton, for over 20 years of visionary research, entrepreneurship, and innovative new-media learning projects that have collectively reformed our thinking about education and education reform. Click here to read more about the award.


Erik Huey of the ESA Foundation Remarks to the Third Annual Globaloria Colloquium

October 25, 2010

Erik Huey, Senior Vice President of Government Affairs at the Entertainment Software Association, gave an address to the assembled Third Annual Globaloria Colloquium on October 25th, 2010. You can read his speech here.


World Wide Workshop Partners with the ESA Foundation to Expand Globaloria in West Virginia

October 7, 2010

The ESA Foundation awards a first grant to the World Wide Workshop to support scaling the integration of Globaloria in schools across West Virginia. Their support also facilitates the expansion of the annual Globaloria STEM Game Design Competition, and the launch of the Globaloria Inspiration Awards for outstanding schools and counties. Read the press release here and on the ESA website. For more information on all nine grant awards, click here.


Knight Foundation Partners with the World Wide Workshop

October 1, 2010

The John S. and James L. Knight Foundation has issued its second consecutive grant to the World Wide Workshop in order to expand the Globaloria Civics and News learning initiative among students in low-income and rural schools across West Virginia. Read more here.

 

‘Voices from the Field’ Documentary Series Named Finalist in 2010 Lights. Camera. Help. Film Festival in Austin, TX.

July 15, 2010

With filmmaker Andrew David Watson, we have been documenting learning stories and reflections of young Globaloria students and their educators. In 32 video vignettes, they talk about how ideas in mathematics, science, civics, design and engineering as well as social media technology, became more comprehensible through conceiving and programming web-games on social issues. Read more here.

 

Globaloria 1st Annual STEM Games Competition Winners Announced

June 16, 2010

U.S. Senator John D. Rockefeller IV and the World Wide Workshop announce winners of the 1st Annual Globaloria STEM Games Competition. Click here to see the results.


Read more in our press archive.